AI Insights · Timothy · July 2025
Top 5 iOS Casual Games in Australia: Q2 2025 Performance
Explore the performance of top casual games on iOS in Australia during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top casual games on iOS in Australia showcased interesting trends in downloads, revenue, and active users. According to data from Sensor Tower, these apps displayed varied growth patterns.
Township saw its weekly revenue peak at around $186K in late April, with fluctuations throughout the quarter. Weekly downloads reached a high of 16.8K in April, while active users started at 129K, peaking at 157K, before a decline to 112K by the end of June.
Subway Surfers experienced a stable trend in weekly revenue, peaking at $1.6K at the end of June. Downloads saw a notable increase towards the end of the quarter, reaching nearly 12K. Active users remained strong, starting at 128K and growing to 177K by the end of June.
Offline Games - No Wifi Games maintained a consistent revenue trend, peaking at $833 in early May. Downloads fluctuated, peaking at 14.3K at the end of June. Active users also showed growth, starting at 93K and peaking at 130K mid-quarter.
Royal Kingdom from Dream Games saw its weekly revenue rise to approximately $92K in early June. Downloads peaked at 11.1K in April, while active users increased from 95K to 132K by the end of the quarter.
Finally, NYT Games: Wordle & Crossword showed significant revenue growth, reaching $44K in early June. Downloads fluctuated, with a peak of 8.8K in April. Active users remained high, starting at 439K and ending at 395K.
These insights highlight the dynamic nature of the casual gaming market on iOS in Australia. For more detailed insights, visit Sensor Tower's platform.